So, this time last week I was in Dallas, attending the NORTH TEXAS RPG CONVENTION as one of their special guests. I'd been a bit apprehensive about going, giving that a lot of living legends in TSR history wd be there -- like Tim Kask, the original editor of THE DRAGON and later champion for FINIEOUS FINGERS, who I never did meet; and Merle Rasmussen, creator of the original TOP SECRET, who I did.*
As it turns out, folks were very welcoming and I had a great time.** I got to play not one but two sessions of my favorite game (1st edition AD&D), both run by Paul Stormberg, who I knew as a Greyhawk guru and friend of Dave Sutherland in the latter's latter days; we've exchanged the occasional gaming-related email with over the years.
The first game was THE MANSION OF MAD PROFESSOR LUDLOW by Jim Ward. This had appeared in one of the first issues of DRAGON magazine I ever saw (the mid-40s) back when I was just getting into the hobby, years before I met and came to work for Jim. We all played boy (and girl) scouts exploring the weird mansion of a mad scientist; v. Jim Ward-ian.
The second game was the sample dungeon from the original DMG expanded into a full-length module. A great idea, and we had great fun with it. I remember Jonathan Tweet having worked on his own version of this at some point (presumably adapted to third edition) but don't recall if that ever got into print. I'm only sorry we didn't get all the way through (prob. inevitable in a four-hour slot). Anyway, a good time had by all.
The third game was a change of pace: Jeff Grubb running a CALL OF CTHULHU scenario of his own. Inspired by the original Lovecraft story that gives the game its name, it pitted our curious but clueless Miskatonic University college students against Weird Creepy and Violent Supernatural Things Going On. I'd played an earlier version of this a good ten years or more ago but that didn't prevent my enjoying this iteration.
I never did locate the Tolkien gaming room until the last evening of the con (having walked right by it all weekend), when I sat in on a session of The One Ring rpg; from what I saw I'm impressed yet again now good a job they did of crafting a Tolkien-specific rpg. Pity about the (near) tpk.
And then of course there was the Dealers' Room, from which I emerged with a book about Dave Arneson and a recent reprint of DARK TOWER, the first module I ever bought but now in rather dilapidated condition; having a new copy has filled me with the ambition to run it. If I get to go back next year, this wd be my choice of what to run. That, and the old D&D module MAZE OF THE RIDDLING MINOTAURS adapted from solo to group play.***
A good trip, and some great games. We need more events like this one.
--John R.
* more recent luminaries included Jon Petersen, who is continuing the good work of PLAYING AT THE WORLD on his blog, which I definitely need to start checking out on a regular basis.
**it helped to see familiar faces like Jeff Grubb, Steve Winter, and Bill Webb, who I see in my (more or less) weekly D&D game, plus getting to meet some folks I'd previously only known from online.
***my copy fortunately being fully keyed.
Fantasy: Realms of Imagination
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